# Tokenomics Overview

The SNOVA tokenomics is designed to be sustainable, deflationary, and value-driven, ensuring longevity from the Big Bang through the Brand Invasion Era.

## Core Statements

1. **Total Max Supply:** **2,500,000,000 SNOVA** (2.5 Billion).
2. **Presale:** 250,000,000 SNOVA + 75,000,000 SNOVA (+30% Extra for presale investors).
3. **Farming:** 2,000,000,000 SNOVA (120,000 NFT full farming).
4. **Game:** 125,000,000 SNOVA (Users engagement).
5. **Emission Control:** 120,000 NFTs will be released over 5 Seasons to mine this supply.

***

## Fund Distribution

Transparency is key. Here is how funds are allocated.

### 1. Presale Funds Allocation

*Funds raised from the initial token sale.*

* **50%** - Capitalization (Liquidity)
* **15%** - Marketing
* **15%** - Development
* **10%** - Team
* **10%** - Community

### 2. NFT Sales Allocation

*Income from ongoing NFT sales (Seasons 1-5).*

* **30%** - Operational & Dev Costs
* **20%** - Add to SNOVA Capitalization
* **20%** - Marketing
* **20%** - Team
* **10%** - Community Bonuses

***

## Total Supply Logic (Why 2.2 Billion?)

The Total Emission is not arbitrary. It is calculated backwards from the **Vision**:

> *How much SNOVA do we need to service the system until it is fully populated (120,000 Stars) and ready for the Brands Era?*

We calculated the farming potential of every NFT across all 5 Seasons, assuming optimal play (Shining Up, Satellites).

### SNOVA Global Emission Calculation

| Season                | NFT Count   | Farming Limit | Total SNOVA Added to Emission |
| --------------------- | ----------- | ------------- | ----------------------------- |
| **Presale (Genesis)** | 1,000       | 120 Months    | \~294,317,323                 |
| **Season 1**          | 5,000       | 15 Months     | \~183,948,327                 |
| **Season 2**          | 10,000      | 12 Months     | \~294,317,323                 |
| **Season 3**          | 20,000      | 9 Months      | \~441,475,985                 |
| **Season 4**          | 30,000      | 6 Months      | \~441,475,985                 |
| **Season 5**          | 55,000      | 0 Months      | 0                             |
| **TOTAL**             | **121,000** |               | **\~1,655,534,943**           |

*Note: The remaining supply covers liquidity provisioning, marketing incentives, and ecosystem buffers.*

***

## Deflationary Mechanics

SNOVA is constantly burned or removed from circulation:

1. **Burn to Shine:** The massive cost to upgrade stars.
2. **Ship Customization:** Buying skins.
3. **Brand Era (The Flywheel):** Brands buy SNOVA from the market to pay for campaigns.

> \[!TIP] **The Cycle:** Tokens burned during "Shine Up" or spent on Skins return to the System Reserve. We effectively resell them or burn them to manage price stability.
