> For the complete documentation index, see [llms.txt](https://mycompany-155.gitbook.io/solnova/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://mycompany-155.gitbook.io/solnova/brands-invasion/5-brands-invasion.md).

# Brands Invasion

![Brands Invasion](/files/deKKOjZ5P4fPZwApRURI)

Infographic illustrating the flow of SNOVA from Brands to Users and the distribution of Real Prizes.

**The Culmination of Neververse Development.**

In Season 4, "Aliens" from a parallel universe—**BRANDS**—invade the Neververse. This is not just an update; it is a revolution where Web 3.0 meets Web 2.0.

## The Vision

We have developed a unique, seamless way for businesses—from small startups to international corporations—to integrate into the platform.

> \[!NOTE] **Core Idea:** Brands buy SNOVA to pay users = **SNOVA Capitalization Grows.** Brands pay SNOVA to remain in the system = **SNOVA Circulates & Deflates.**

![Post-farming economy](/files/b3xN4F9M7kR3FM2Boib3)

Post-farming economy. Brand Portal and Nugget Hunting

## Brand Functionality: The "Invendor"

New entity type: **Brand Account**.

Brands can:

1. **Own Stars:** Buy NFTs, brighten them to 100%, and set up "Flagship Stores" (Branded Stars).
2. **Branded Portals:** Replace a standard GIF on a planet with a **Portal**.
3. **Campaigns:** Launch interactive games and treasure hunts.

## Interaction Mechanics

### 1. Portals (The Gateways)

A Portal is an interactive object that replaces a GIF on a planet.

* **The Experience:** Clicking a portal leads to a mini-game (e.g., Space Race), a contest, or an instant reward.
* **The Reward:** Users play to win **Artifacts** (Real Prizes like iPhones, MacBooks) or Digital Prizes (SNOVA, Skins).
* **Hosting:** Brands can place Portals on their own stars OR **rent planets from players**.
  * *If a Brand rents your planet, they pay you SNOVA.*
  * *If a winning player finds a prize on your planet, you might get a cut.*

### 2. Nuggets (The Treasure Hunt)

No games, just pure exploration.

* **The Campaign:** A Brand hides 10 iPhones among the millions of Satellites in the universe.
* **The Hunt:** Users participating in the campaign will see one of their active Satellites randomly start **Glowing**.
* **The Lottery:** Clicking a glowing Satellite is a lottery ticket.
  * *Odds:* e.g., 10 Prizes / 1000 Participants = 1/100 chance.
* **Double Win:** If a prize is found on a Satellite orbiting *your* planet, **BOTH** the finder and the planet owner win.

## Campaign Types

| Campaign Type   | Mechanics                                  | Prize Structure                   | Host Reward                     |
| --------------- | ------------------------------------------ | --------------------------------- | ------------------------------- |
| **Portal Game** | Skill-based mini-games (e.g., Space Race). | Top Leaderboard gets Real Prizes. | SNOVA for renting the planet.   |
| **Nugget Hunt** | Lottery-based search on Satellites.        | Random drop (Real Prizes).        | Prize for the Planet Owner too. |

![Campaigns](/files/Ft1jbB2Maoq8I8h89yQI)
